Monday, April 29, 2013

PAYDAY 2 Review

by TechGameReview  |  in Review at  6:05 AM

PAYDAY 2 Review
Payday: The Heist got so much right when it came to emulating the giddy thrill of gritty modern heist movies – that tense moment when you first arrive at the scene, the badass donning of the mask to intimidate ‘civvies’ and that tipping point when all hell breaks loose as you struggle to fight back against the cops as you flee the
scene with expensive goods in duffel bags. Payday got a lot right, and this is something Overkill modestly  recognise so rather than reinventing the wheel with Payday 2, they’re expanding on that well-delivered concept with more weapon customisation, more scenarios and a shiny new Crime.Net career framework to add more layers to your criminal roleplaying.

This new mode effectively simulates the criminal underworld at its most despicable, with crime bosses, politicians and drug addicts all posting their jobs to a top-down map, with work alternating in real-time. One time you boot up into the career you’ll have one set of missions along with different objectives, difficulty ratings, and rewards, whereas the next you’ll have new missions – all boasting their own number of phases and rewards. This system constructs missions and phases in almost a procedurally manner, so the mount of content on show far outpaces the original game.

Enemy AI and mission structure has also been tightened, allowing players to go full stealth in a mission. We were shown one scenario where a two-man team snuck into a jewellery shop and raided the safe without alerting the guards for a tidy dollar bonus. As before, any loot you grab from a mission is redeemed for dollars that can be spent towards unlocking new guns and other gear to help your robbing efforts. Skill
points also return with classes now distilled into four archetypes – Ghost, Enforcer, Mastermind and Technician.

Appearing sleeker, nastier and more flexible than before, Payday 2 expands this series into new directions while maintaining the gameplay fans love. It’s time to get the gang back together.


PUBLISHER: 505 GAMES
DEV: OVERKILL SOFTWARE
PLATFORMS: PC, XBOX 360, PLAYSTATION 3
ETA: SUMMER


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