The name Command & Conquer has been around for 17 years. That’s almost two decades’ worth of spin-offs, reboots, expansions, browser games and Facebook tie-ins. Westwood’s series has been everywhere and done seemingly everything, yet that doesn’t mean Victory Games’ take on the series isn’t at least refreshing.
Powered by DICE’s Frostbite 2 engine and focusing on the Generals universe, 2013’s C&C is a free-to-play online-only RTS with players choosing from three different factions – the well-financed European Union, the infantry-focused Asian-Pacific Alliance and the Middle-Eastern Global Liberation Army.
This new C&C is promoted as a multiplayer-focused experience, based around competitive PvP, including free-for-all matches, AI skirmishing and more imaginative modes like Capture The Flag. Excitingly, Victory Games aren’t ruling out the Tiberium or Red Alert universes being added to the game post-launch, and the inclusion of new single-player campaigns are also being teased. This C&C seems new yet encouragingly familiar, but you know what? That’s exactly how we want it.